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Handleveled accounts from Iron to Emerald, ready for ranked play.
54 accounts
Seven stages, and any one of them sends an account back. Every listing gets the same pass from Alex C. before it reaches the shelf.
Leveled and climbed by people playing real games, no bots and no scripts. That happens before they reach us, which is why none of it is taken on trust.
Division and LP are confirmed inside the client, not copied from the sheet the account arrived with. A listing that says Gold III shows Gold III on login.
All five placement games played, nothing pending. An account with placements left is not a ranked account yet, so it does not go up as one.
We read the ranked history through: win rate, champion spread, and whether the games look like one player. Sudden win streaks on a borrowed account go back.
Chat restrictions, LeaverBuster, active suspensions and ranked restriction specifically, since that one blocks the queue the account is sold for.
Login works, and both the email and the password change on the spot. A missing recovery email fails it outright.
Accounts sit in stock for a while, and a penalty or a decay drop can land in that gap, so we check again right before one goes out.
Everything you'd ask before buying a ranked account.
Before You Buy
These accounts already played their placements, so the rank you see is the rank you get. No five games of coinflip before you find out where you landed. Grab an Iron 4 if you are running a climb challenge, grab Emerald if you want lobbies that actually punish mistakes, and everything in between is on the shelf. All of it handleveled, all of it on NA, EUW or EUNE.
Iron 4 is the hardest rank to keep in stock, because you cannot farm it. Tanking an account down to Iron on purpose means feeding on purpose, and that is a griefing ban, so nobody produces these at scale. They exist because somebody genuinely ended up there. That is why Iron 4 listings go first, and why most of them get bought for Iron to Master challenge runs, off meta testing, or playing with a mate who is actually hardstuck down there.
Bronze and Silver are easier to find and do the same job for most people. If you just want to learn jungle without dragging your main through the floor, a Silver account is the cheap version of that. Every one of them has a real match history behind it, because a real player put it there.
Straight answer, we do not sell Challenger. Our ladder stops at Emerald, and that is a choice rather than us being lazy. Challenger is 300 slots per region. Not 300 across the game, 300 accounts on NA and another 300 on EUW, which works out around 0.02% of everyone who queues ranked. Nobody handlevels an account into that. You get there by being one of the 300 best players on your server, so the ones that come up for sale are somebody's main going out the door with all the recovery risk that carries.
It also decays. Sit out of ranked for a week on a Challenger account and it starts sliding, so you are buying something you have to defend from day one. Everything we stock sits below that line and stays where you left it. If you came looking for Challenger because you want lobbies where people actually know the matchup, Emerald does that job for a fraction of the price and none of the babysitting.
Check this before you buy, because it decides which account you actually want. Iron, Bronze and Silver queue together with no restrictions. From Gold up it is one tier either side. Gold duos with Silver through Platinum, Platinum duos with Gold through Emerald, Emerald duos with Platinum through Diamond. Buy an Emerald account to play with a Gold friend and you will sit in queue forever, because that pairing does not exist.
Riot moves these limits around between seasons, so if you are buying specifically to duo, check your friend's current rank against our full breakdown of what ranks can play together in LoL before you pick a division.
Both are Level 30, the difference is whether the placements are done. Accounts here already played their five and sit at a locked in tier, and the MMR sitting under that tier is what decides your lobbies from game one. You can see what that number looks like with our hidden MMR checker.
A fresh smurf is the other option. Nothing played, clean MMR, and you run the placements yourself. Better if you want to climb from where your own skill puts you instead of inheriting somebody else's ladder position. Those are our unranked LoL smurf accounts instead.
Ping matters, so buy on the server you actually play on. North America (NA) covers the US and Canada. EU West (EUW) covers the UK and Western Europe, and EU Nordic and East (EUNE) covers Scandinavia, Eastern Europe and the Balkans. An Emerald account is worth nothing to you at 130ms.
Every listing spells out the Blue Essence, the champions unlocked and any skin shards sitting on the account. If it is the skins you are actually after and the rank is secondary, the rare skin accounts are a separate shelf.