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Imperial Lux

Price
975
Release date
2011-11-29
Tier
Standart
Available in Loot
Art by
Unknown
Series
Features
Visual Effects
Sound Effects
Animations
Recall Animation
Chromas
Voice Filter

Got Imperial Lux from a chest last week and wasn't expecting much since I mainly play her with Elementalist. After about 40 games though, this skin's actually grown on me way more than I thought it would.

The Q binding feels cleaner to throw compared to base Lux, probably because the projectile is this bright golden orb that's super easy to track. Her E is where things get interesting though. That golden zone is way more visible than most of her other skins, which helps both you and your team see exactly where it'll pop. I've noticed my ADCs position better around it during dragon fights. Speaking of dragon fights, landed a nasty combo yesterday where the enemy Kai'Sa walked right into my E thinking it was smaller than it looked. The ult beam has this satisfying charge up sound that just feels more impactful when you're deleting someone who's fed.

Compared to other Lux skins like Cosmic, Imperial definitely has better visual clarity. The abilities don't blend into Summoner's Rift as much, especially in river skirmishes. It's not quite pay to win, but the clearer hitbox indicators do give you a slight edge in teamfights where everything's chaotic. My only gripe is the recall animation feels a bit dated compared to her newer skins, but you're not buying this for the recall anyway.

Is Imperial Lux worth it if you're a support main who plays her occasionally? Maybe not. But if you're spamming Lux mid and want something that feels responsive without breaking the bank at 975 RP, it's solid. The skin's aged well and honestly performs better than some of her flashier options when you need that extra clarity to land your combos and not int.