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Ninja Rammus

Price
975
Release date
2011-05-17
Tier
Standart
Available in Loot
Art by
Kienan 'Knockwurst' Lafferty
Series
Features
Visual Effects
Sound Effects
Animations
Recall Animation
Chromas
Voice Filter

Bought this skin after getting completely stomped by a Ninja Rammus who seemed to appear out of nowhere every single teamfight. After 55 games with it, I can confidently say there's something about this skin that just hits different compared to other Rammus skins.

The Q powerball feels way smoother than base Rammus or even Chrome. Maybe it's the ninja aesthetic but the animation cancel between Q and taunt feels more responsive, especially when you're trying to catch that fed Ezreal who thinks he's safe. His W defensive curl has this subtle green aura that's actually easier to track in messy fights than the standard spiky animation. And the ult? The ground cracks have better visibility than Full Metal Rammus which I mained before this. During a baron fight yesterday, I managed to zone their entire backline just because they could clearly see where my ult radius ended, which sounds bad but actually let me control space better while my team cleaned up.

Is Ninja Rammus worth it? For 975 RP it's probably one of the better value skins in his collection. The ninja theme isn't just slapped on either. You get unique shuriken particles, that sick ninja run animation, and honestly the taunt spam just tilts people harder when you're dressed as a ninja turtle. My experience with Ninja Rammus compared to Chrome or Molten has been that it's purely cosmetic advantage but the cleaner animations genuinely make the champ feel less clunky.

If you're a Rammus main deciding between skins, this one's solid. Not quite King Rammus flex level but definitely makes those early game ganks feel extra satisfying when enemies realize they're getting rolled by a ninja armadillo.