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Mecha Kingdoms Draven

Once a promising general of Vercentia, Draven no longer wished to fight for someone else's glory. Now living his best life as an independent mercenary, he has made a name for himself and his showmanship in battle. To this day, how he managed to acquire the resources necessary to craft an Avalon remains a mystery…

Price
1350
Release date
2020-01-15
Tier
Epic
Available in Loot
Art by
Unknown
Features
Visual Effects
Sound Effects
Animations
Recall Animation
Chromas
Voice Filter

Chromas

Mecha Kingdoms Draven
Mecha Kingdoms Draven
Mecha Kingdoms Draven
Mecha Kingdoms Draven
Mecha Kingdoms Draven
Mecha Kingdoms Draven

Been playing nothing but Mecha Kingdoms Draven for about 50 games now after grabbing it from a chest, and honestly this skin hits different compared to other Draven skins I've tried. The axes feel way more responsive than base Draven, especially when you're juggling three during a hectic teamfight. Something about the mecha sound effects makes tracking them easier too.

The Q axes have this satisfying mechanical thunk when they hit, and the W movement speed boost actually feels faster even though it's not. But what really sold me was using the ult during a dragon fight yesterday. Enemy team was stacking up in the pit, I threw it from mid lane, and the giant energy blade was so clear that I could perfectly time my flash engage after it chunked their backline. With Gladiator Draven, I probably would've mistimed it since that ult animation blends into river fights way too much. The E stand aside has this electric burst that makes the knockback feel more impactful, though mechanically it's the same.

Is Mecha Kingdoms Draven worth it if you main him? Absolutely. The cleaner animation on the Q catches alone makes last hitting under tower less tilting, and I think the visual clarity gives you maybe a 5% edge in messy fights. It's purely cosmetic advantage, not pay-to-win, but those small improvements add up when you're trying to pop off and carry. Compared to Primetime or Soul Reaver, this one just flows better with modern League's faster pace. My experience with Mecha Kingdoms Draven convinced me to actually keep it over refunding for essence. Worth every bit of the 1350 RP if you're serious about climbing with the Glorious Executioner.